During my review of Patchwork, I mentioned the idea of my personal Mount Rushmore of game designers, and one of the individuals, Uwe Rosenberg, who would be featured on that monument. Today’s review covers a game from another designer who I’d place on my designers’ Mount Rushmore, Ignacy Trzewiczek. If you’ve read my Up With […]Read more "Project Funway"
In games, theme is important. An unusual or creative theme can be the element that grabs your attention and helps a game stand out from an ever-increasing array of options. Admittedly, theme might not be the most important aspect of a game – nobody’s going to keep playing a game if it’s repetitive, has a […]Read more "All’s Fair in Telautography & Quadricycles"